Welcome to the Warren. Within this tiny Domain of Delight, Rabbitfolk engage in an endless battle against the Jabberwock, a manxome foe that refuses to stay dead. With the aid of their Archfey and allies from near and far, they have forged an uneasy peace. Every 30 years the Emerald Moon rises, the Jabberwock returns, and the hunt begins.
All is not right in the forests of the Warren. The trees are dying. Monsters stir in the swamp. Few are left who remember what they sacrificed to defeat the Jabberwock. The Emerald Moon is rising and the Jabberwock stirs.
The Last Hunt for the Jabberwock is a 15 to 20 hour campaign for characters of level 4 through 8, compatible with both 5th Edition and the 2024 5E update.
This is not just an adventure, but a story of ecologic succession and the consequences of altering ecosystems. For teachers, the adventure is paired with lesson plans, including Lewis Carrol and The Jabberwocky, Ecologic Succession in Fire Dominated Ecosystems, and Environmental Consequences of Building and Removing Dams, with a guide to relevant Common Core and Next Generation Science learning standards for each lesson
Over the last year, I have been building, writing, and testing The Last Hunt for the Jabberwock, a relatively short Dungeons & Dragons campaign that relies upon studying and understanding forest ecology to discover the secrets of the Warren and save a village of Rabbitfolk from the plight of the Jabberwock. The Last Hunt for the Jabberwock uses both the storytelling potential of D&D 5th Edition and a series of lesson plans tailored to the adventure to take students and other knowledge seekers on a quest through a whimsical realm filled with monsters and mysteries.
The Last Hunt for the Jabberwock includes 18 battle maps and 3 world maps, 4 new original monsters (and a heap of D&D favorites), and original art by Erin Z. Anderson.
The Last Hunt for the Jabberwock and its associated Map Pack are now available on Dungeon Masters Guild.